Color Picker | Samples pixels on a given texture and Outputs their color. |
The Color Picker Node is useful for extracting a color value from an existing texture property. In contrast to the Texture Loader's Color Picker Properties the Color Picker Node can sample any texture property, e.g. a texture from an Offscreen Render Target.
PosX and PosY define the position on which the Node should sample the pixels. They are given in the range from 0 to 1 where 0,0 is the top right corner and 1,1 is the bottom left one. The Radius is the range in which the pixels should be sampled, the resulting color is the average of all sampled pixels of the texture, the given position is located in the center of the sampled pixels.
Note that the color picker has a delay of at least 1 frame.