Texture | This node maps a texture from images, movies or live video on geometries. | |
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Live Video | This node provides video input from SDI/DVI input cards, webcams, TV tuners, DV device, etc. as a texture. | |
Snapshot | This node makes a snapshot of the current render output and provides it as a texture. | |
Texture Loader | Loads an image or a DDS textures from the specified file directly and provides it as texture. | |
SVG Loader | Rasterizes Scalable Vector Graphics coming in as File or XML Text. | |
Movie Frame | This node provides single frames of a movie clip. | |
Movie Clip | This node loads movies of many file formats and provides their content as a texture. | |
Movie Stream | This node provides single frames of a movie stream. | |
Texture Saver | This node saves a texture to file. | |
Gradient Texure | Generates a 1D Gradient Texture. | |
Hatch Texture | Creates non-realistic rendering. 3D Elements look like they are sketched or hatched. | |
Background | Renders a Texture that always fills the render window. | |
Image | Renders a Texture in 3D Space without taking lighting into account. | |
Video Source Selector | Allows to change the source of a Live Video input device. | |
VIO Input | Renders a Texture that composites the VIO Input into a 3D Layer |