Matrix

Identity This node creates an identity matrix.
Zero This node creates a matrix containing only zeros.
Manual This node provides a matrix where every element can be set manually.
Rotation XYZ This node provides a matrix to rotate around the X, Y or Z axis.
Scaling This node provides a matrix to scale along the X, Y and Z axis.
Translation This node provides a matrix to translate along the X, Y and Z axis.
Matrix Switch This node switches between one of eight input matrices and passes it to the output.
Matrix Morph This node interpolates linearly between two input matrices.

The Matrix Nodes provide special types of matrices that can be used as Input Properties for the World Transformation, View and Projection Nodes.