NOTCH INTEGRATION
You can now combine the fast and easy to implement interactivity, data-driven real-time graphics, and flexible playout options of Ventuz with our new Notch integration.
The Engine2Engine integration allows you to easily bring your Notch render output to Ventuz and send it to all the flexible and highly configurable output options we support – SDI, NDI, multi-display layouts and video walls. Ventuz synchronizes with Notch in-process, which provides the best possible performance and enables integration with projects that require complete synchronization.
Learn how to set up the Notch integration with our user manual.
KEY FEATURES
Synchronous World Blending
Easily composite your Ventuz real-time data-driven graphics on top of your Notch content to create stunning visuals.
The Ventuz camera and Notch camera are automatically synchronized to ensure that both engines maintain the same perspective at all times.
Continue Using the Workflows You Are Familiar With
You can continue using your current workflows and easily integrate existing Ventuz and Notch projects using our newly expanded Engine2Engine workflow.
Combining Notch content with the output flexibility Ventuz provides unlocks a myriad of new graphical possibilities – including real-time data exchange between both software.
Flexible Data Connections
Send data between Ventuz and Notch in real-time to receive Notch data inside your Ventuz application or send parameter values to Notch in real-time.
On the Ventuz side, new specialized nodes receive E2E Notch data and integrates it seamlessly with the rest of the elements of your scene.
Control Multiple Notch Instances
Control multiple instances and incorporate their rendering outputs as part of a single Ventuz presentation to arrange and composite them with Ventuz overlay graphics.
Moreover, configure multiple connections to Notch with different settings for Program and Preview Outputs and start Notch Instances either on-screen or off-screen.
Multi-GPU support
Ventuz 7.1 adds support for Notch Multi-GPU support, where Notch Blocks are copied and renamed per GPU and then referenced from the E2E configuration file (.vee).
DOWNLOAD VENTUZ
If you’re a Notch artist and would like to dive into the new workflow possibilities our Ventuz real-time integration unlocks, don’t wait, download Ventuz and get started today! Don’t have a license yet? Sign up for our FREE Community Edition and experience the Ventuz workflow.
* The use of the Notch Integration requires a paid Notch Builder license.